Gondor: The Ruler of the Fourth Kingdom
The Gauls: A Major Conflicts Group
Rohan: A Major Conflicts Group
Romans: July: A Major Conflicts Group
Mordor: A Major Conflicts Group
Isengard: A Major Conflicts Group
Easterlings: A Major Conflicts Group
Egypt: The Political Center of the World
Dwarven Clans: A Major Conflicts Group
Dacia: A Major Conflicts Group
Dunlendings: A Major Conflicts Group
Britons: A Major Conflicts Group
Dale达尔 (Valheim): A Major Conflicts Group
Macedon: A Major Conflicts Group
Galadhrim Elves: A Major Conflicts Group
Thracian Silvan Elves: A Major Conflicts Group
Seafarers: A Major Conflicts Group
These nations, once a part of a vast, overwhelming empire, now stand as the crux of a global conflict. The Gauls, the Dwarven Clans, and the Britons—the remnants of a former superpower—face an insurmountable threat from the Mordor魔多, the Galadhrim Elves, and the Thracian Silvan Elves. The islets of Python, where the Seafarers: A Major Conflicts Group of free and weak people, are the crux of a new, chaotic, and deadly conflict. This is the war of the century, a conflict that will test the very fabric of the world. It is the war of the century, a war of the ages.
